There are other factors too. Different players need different amounts of time to get through challenges, combat and puzzles alike. And then in my case, if I get through a fight but I don't feel good about it, I would redo it, over and over if necessary, until I "feel good" about it. What could I have done better? What would have happened if I had tried this instead of that? This method is not very cool. That approach feels kinda like cheating. I have to kill this boss in a very specific manner, because I want to; if I fail, I reload. And so on. Unlike a friend of mine, he always says, "As long as I get through it, I don't care."
Last edited by Try2Handing; 15/08/19 10:57 AM.