I think I'm pretty much done with RtwP unless they build the best AI/Scripting system I've ever seen and it best be easy to use with predictable outcomes. PoeT2 has a lot of options there, but so much of it doesn't work out like you want it to, and with that fail I'm just tired of the janky stop/start action. Theoretically I can see liking it but the AI and controls have to be there. I'd say so far the best attempt at this was Dragon Age 2, which was good and easy to use, to the point I rarely paused, imo that is how the system should be, good enough to play real-time always or almost always with very few needed pauses.
For a triple A RPG in 2019 that's not too much to ask. Or even expect.