Originally Posted by Sordak
you cannot chase the past
look at all the other CRPGs that tried to chase it, it doesnt work

Though I liked Pillars of Eternity the more recent indie RPGs undoubtedly tried to play it safe but I suppose we are talking about the same thing. Swen is absolutely on the right track when he says creative risks need to be taken but if it's going to be so far removed from the predecessors then yeah maybe it should have been a spin-off instead of a mainline sequel.