I used to really like Forgotten Realms - some of the old source books are great, and I used to love reading through them. I've sort of lost the fuzzy feeling since the Charlie Foxtrot that was the 4th Edition lore. The 5th Edition seems quite keen to put that mess behind us, but it still lurks in my memory.

With regard to the rules, I tend to think that it makes sense for CRPGs not to stick to PnP too slavishly. The sort of concerns that tend to affect the playability of tabletop games often don't apply in the context of a computer. Often there is a good case for making some changes.