Originally Posted by korotama
Turn-based is not a deal-breaker for me but I implore the devs to keep a few things in mind:
1) More camera angles please, I want it to pan and zoom in on the character when they're launching an attack etc. The kill shots were all bugged in the preview but I liked the concept nonetheless. Combat doesn't feel fluent/seamless right now. Sometimes it's like watching paint dry.
2) More variety in the soundtrack. If regular battles are going to take several minutes each looping one and the same track over and over will give me (and probably not just me) a headache.
3) The characters ought to have (more) battle cries and taunt the enemy occasionally (vice-versa as well), stuff in that vein will make fighting less boring.
Can't think of anything else right now but to me combat seems to be the weakest link in the chain at the moment. I was rather impressed with everything else.

All excellent points. A template for a custom soundset (combat only at least) would be welcome.