We're of similar age then and experience then. What makes DOS2 so un-D&D-like, aside from the obvious lack of the lore, classes, etc. Or is that it? Does TB and more freedom to improvise and be creative not matter?

I know that in certain obvious ways BG1 & 2 are more D&D, as I have stated; but that despite that, DOS2 plays more like a D&D session than BG ever could (understandably, with it being a 20 year old game).