Originally Posted by Madscientist
ToB I finished only once, it became boring when I wanted to play again.
The game throws epic items and epic encounters at you all the time, but you destroy everything anyway. One level more or yet another epic items make no difference, you already rush through everything like a god.

This made me wonder (if it hasn't been mentioned already) how difficult it might be to balance a game for too many levels. It seems to me a common experience for an RPG to start out challenging only to enter god-mode at some point at higher levels. Hopefully the 10 level limit can help prevent this.