Originally Posted by kanisatha
A true cRPG has a pretty hard ceiling of no more than about 2 million in sales over the long term ... which would about match D:OS2 sales.

So you consider DOS2 a "true" cRPG? Interesting. I wouldn't have expected that.

But anyway, what makes a cRPG a "true" cRPG? And why can't a "true" cRPG break through a ceiling of 2 million sales?