Originally Posted by SorcererVictor
What makes high level 5e boring is that chars has way too much hit points and is not like 2e/3.5e where one failed save from a finger of death trap can insta destroy your character and enemies can deal a lot of damage...

5e lacks any tension on combat...

You say this but I have Tabaxi a Rogue with 12 CON that dropped once per battle. :P

I was giving him battle scars based on the attack that downed him + how badly it had to hit him to down him. The plan, if he survived the campaign, was to buy art of him, a before/after of him at level 1, untouched and fresh-faced VS him at level whatever, with all his scars.

The campaign went on hold when life slapped me around, and now it's permanently on haiatus, and I can't afford said drawing. Ah well.