To be fair, the art of the D&D5e Forgotten Realms is what I assume you call "cartoonish" (Just make a search online) so I do not think Larian is to fully blame here. It would be different if the setting is Eberron or Ravenloft, I suppose.

If you are making a game based in a franchise, It´s usual to follow the design guidelines of the franchise, like in Mordheim and W40k. Mostly because WOTC will want his brand to be recognizable.

Originally Posted by IrenicusBG3
Originally Posted by _Vic_
Originally Posted by kanisatha
Everything continues to look exactly like a D:OS game and nothing like a Forgotten Realms game.

Taking a look at the WoTC official material from D&D beyond and the monsters manual anyone can see that they made a pretty good depiction of the creatures

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I sometimes wonder if people do know how D&D5E´s creatures, uniforms and the city of Baldur´s gate actually look like before making comparisons...

The problem is the color pallette that makes very unrealistic, unlike BG2. The demons are very cartoonish in BG3

I suppose It´s a matter of tastes. I kinda like it the comic vibe.
And as I said, the videogame versions of the creatures really look like the D&D5e counterparts.

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Last edited by _Vic_; 31/05/20 11:19 AM.