Originally Posted by kanisatha
Originally Posted by Omegaphallic
Originally Posted by _Vic_
Maybe the fans of the old games are not the game target audience anymore for reasons known by the Sales department. I mean, they are using D&D5e Assets, they are advertising modules of WOTC together (Descent into Avernus, etc), they are doing interviews together with WOTC CEOs, working with D&D5e creators, using the ruleset and the setting...

But I dont´remember them referencing the old BG games in any interview unless asked first (In one interview even Sven Vincke and Mike Merle didn´t remember the canon ending of the baalspawn crises), they didn´t make videos of "Sven Vinke playing the old bg games", didnt´hire any of the original game screenwriters, musicians,... didn´t use images of the old games and characters to advertise the game (Owlcat, for example, included two of the iconic characters of Pathfinder in the videogames, Amiri and Seelah),... didn´t take people from Black isle into the game-cons,... and they do none of the things that the PR department use to do to rally the old game fans.

Just food for thought.

Target Audience by priority IMHO.

D&D 5e fans
Forgotten Realms fans
Divinity fans
TBRPG fans
Traditional Baldur's Gate fans.

As both a 5e fan and even more so an FR fan and a TB fan its shocking to be in the target demographic for once because that nevet seems to jappen to me.

Sorry, I think @_Vic_ has the right of it. For me it is abundantly clear the target audience by priority are:

D:OS fans
Co-op fans
TB combat fans
Tabletop D&D 5e fans
<big gap>
FR fans
BG1/2 fans

with the last two groups not really important to the BG3 devs at all.

A Venn diagram of these groups would basically be one big circle. Yes, I'm exaggerating, but not that much, there is far more overlap than outliers.