Originally Posted by Grug Greyskin
Originally Posted by kanisatha
Originally Posted by Omegaphallic
Originally Posted by _Vic_
Maybe the fans of the old games are not the game target audience anymore for reasons known by the Sales department. I mean, they are using D&D5e Assets, they are advertising modules of WOTC together (Descent into Avernus, etc), they are doing interviews together with WOTC CEOs, working with D&D5e creators, using the ruleset and the setting...

But I dont´remember them referencing the old BG games in any interview unless asked first (In one interview even Sven Vincke and Mike Merle didn´t remember the canon ending of the baalspawn crises), they didn´t make videos of "Sven Vinke playing the old bg games", didnt´hire any of the original game screenwriters, musicians,... didn´t use images of the old games and characters to advertise the game (Owlcat, for example, included two of the iconic characters of Pathfinder in the videogames, Amiri and Seelah),... didn´t take people from Black isle into the game-cons,... and they do none of the things that the PR department use to do to rally the old game fans.

Just food for thought.

Target Audience by priority IMHO.

D&D 5e fans
Forgotten Realms fans
Divinity fans
TBRPG fans
Traditional Baldur's Gate fans.

As both a 5e fan and even more so an FR fan and a TB fan its shocking to be in the target demographic for once because that nevet seems to jappen to me.

Sorry, I think @_Vic_ has the right of it. For me it is abundantly clear the target audience by priority are:

D:OS fans
Co-op fans
TB combat fans
Tabletop D&D 5e fans
<big gap>
FR fans
BG1/2 fans

with the last two groups not really important to the BG3 devs at all.

A Venn diagram of these groups would basically be one big circle. Yes, I'm exaggerating, but not that much, there is far more overlap than outliers.

The whole point of the lists was *priority*, so a Venn diagram wouldn't make any sense.