That's one of the failures of many video games ( RPG or otherwise ) ; take away combat and there is not a lot left. For RPGs in particular, this is something of a failure to make a faithful transition to a video format.
I was particularly pleased that CDPR took in the feedback of many who saw their early CP2077 game footage and asked for non-combat options; such that they now say the whole game can be completed without combat ( not without mayhem and death ) using stealth and tech options.
But then CDPR have so far proved to be the gold standard both for RPGs and for listening; few other big video games companies seem to even try.