>thinking for honor looks awfull
Well congratulations on proving my point.
theres a lot of criticisms of that game but its presentation certainly isnt one.
Which reminds me of the "Baldurs Gate is a cashcrab" posts. you have to be willfully ignorant to hold that opinion. For Honor, presentation wise, is probably the best (not the most realistic) depction of quasi medieval combat there is. Theres amazing mocap, great animations, good clarity and a great sense of weight that other games in the genre can only dream of.

Ive already given my reasons why i hold that opinion and ive done so before.
Games will never be realistic, not just from a technical standpoitn but from a standpoint of perspective.

Anyone that has ever helped with construction or soemthign like that can probably understand what im getting at here: smash something with a Sledgehammer and compare how it feels.
Does it feel like Kingdom come deliverence? which by all means is a pretty realistic game. Or does it feel different?

Watching someone break something isnt the same as breaking something yourself. You canot express the tactile expirience of force beeing acted upon an object by showing how it realisitcally looks like from the outside.

Especialy now if you dont have Exanima / Sui Generis levels of Hit detection and physics.

Im not dismissing stuff outhand, im pointing out that mybe before you parrot "Looks like in reality = GOOD" you might THINK about how that actually works out in gameplay.

The easiest way to do this is to point at video games that do it.
When you ask someone what video games have combat that feels right, theyll probably point towards the souls series, towards fighting games and towards dragons dogma.
They dont point towards Skyrim, and for a more top down appraoch: they dont point towards games like Eisenwald or Age of Empires.

Diablo like games have for a long time figured out that making things explode, having your screen shake and your animations be exagrated just produce a response that feels more like force is beeing applied.
Look at recent XCOM games if you want a turn based example.
Take XCOM and compare it to Age of Wonders Planetfall and tell me what feels more believeable.

Last edited by Sordak; 24/06/20 01:29 PM.