i dont want a popup, that slows down the game. However, having a timed prompt would be cool.
but i think turn based games are afraid to includ real time descision making
Not afraid, but it kinda goes against the idea - the very beauty of turn-based is that there is no time pressure or physical demand that might limit your ability to plan, analyze and execute.
Ideally Larian would offer a choice between automatic activation, time-limited activation and time-unlimited activation.
I can see that automatic activation causes no interference in animating enemies, but I suspect it will prove unpopular if it regularly results in the wrong reaction being taken. I think my order of preference would be time-limited > automatic > time-unimited.
They might need to experiment with different visuals for offering time-limited activation; not sure what would work best.