Oh I get what you mean now, my bad. And I'm actually on the other end of the spectrum. I love the d20 system and how chance has a play in everything. It makes combat more exciting and as someone who makes it up as I go along, it's definitely my style. I get how it can be annoying though, if you are a good planner, it ruins every single plan. I also like the volume of spells because I feel there is more ways to do things, and I like new ways to do things. I think initiative makes sense in some ways but not others. I fully expect my ninja monk to get a hit in before my wizard can. But it's set to an extreme with a turn order, which I don't think is entirely fixable