I'd prefer a good story over gameplay, but I would prefer real time. Real time makes everything seem more at stake if that makes sense. Turn based is more true to d&d but turn based really just comes across like a mobile game, or something like chess.
More at stake? No, it doesn’t make sense to me. Maybe I need to wait for some Hollywood remake of the Seventh Seal where the main character challenges Death to an online shooter battle royale?
Okay, let me put it this way. Imagine an encounter for example, a hero has been ambushed by a few Werewolves. What's more realistic, the werewolves attacking the hero while at the same time he tries to fight back (real-time) or each werewolf attacks one after the other and after they've attacked they stand still and let the hero make a turn (turn-based)?