I hope this isn't going to just become yet another ad hominum about my "experience" with TB games. I never said I think everything goes perfectly in TB combat. This was in direct response to what you said about my example of casting a fireball spell and the "complexity" of managing four characters at the same time. The actual outcome surely may not be perfect, but what you were implying was the desire to have things work out perfectly, i.e. a "perfect" casting of that fireball spell.
Yes, amazingly, when I'm playing a game with highly tactical or strategic combat, I do, in fact, want the fireball spell to go in an ideal location. Is that wrong?
Originally Posted by kanisatha
I was clearly speaking of TB fans referring to RTwP combat as messy and chaotic. What does any of this have to do with a game being RTwP?
You just said that what you like about RTwP is messy and chaotic combat.