Then hit the damn space bar to pause the combat and issue new orders to change/counter whatever you think the ai is mucking up. Pretty simple.
As I said, AI can fuck things up very quickly. Sometimes, too quick to hit the damn space bar.
Originally Posted by Vlad the Impaler
We aren't talking about DAI here. We are talking about how the D&D games have done and blended RT/RTwP and TB. Have you ever played the Icewind Dale series? Did you ever play the Temple of Elemental Evil? Did you ever play Baldur's Gate? Did you ever play Baldur's Gate 2? Have you EVER played a D&D PC video game with a full party of six where you could pause the action at any time to control what your characters are doing by giving them new orders, at ANY time?
Yes, I have played them. All that pausing to prevent the AI from fucking it up makes the game become something that isn't RT or TB. It becomes something I think is pretty shitty, whatever label it can be given. You like that kind of play? Fine. I'm just saying I don't.
Originally Posted by Vlad the Impaler
I prefer to have more control over what my characters are doing, not less. This issue boils down to players having CHOICES, and preferably more choices not fewer choices. In other words, ideally the developers will permit the players to choose whichever mode they prefer. We should have the choice to play pure TB, OR pure RT, OR pure RTwP, OR ideally any combination of those choices like we could do in the older full party D&D games.
I'm all for more choice. If the developers could make the game work with both RT and TB or whatever, then great. But, as the argument goes, that might be resources that could have been spent elsewhere. As for more control over characters, I find TB to be far superior.
Originally Posted by Vlad the Impaler
Then as kanisatha implies, which is another advantage of RTwP that I had completely forgotten about, there is the huge advantage of being able to pause the action in the middle of a major encounter to: Answer the door; Answer the phone; Take a snack break; Take a dog out for an outside break; Make some coffee or tea or something else to drink; Take a head break, or latrine/bathroom break for you land lubbers, without having to wait for a full turn to end.
This shouldn't even be an issue. In I don't know how many hundreds of hours in DOS I never encountered a situation where I couldn't get up and walk away. Neither systems have a problem with this. So just drop it.