Originally Posted by Vlad the Impaler
So please, explain exactly what kind of TB methodology BG3 is going to be and also explain why that doesn't fit into what I've described?

With the type of TB that will be in BG3, you can never find a "character [that] keeps executing the last order given, such as a thief in the rear of the party continuously firing arrows at the nearest target until ordered to do something different."

The type of TB that will be in BG3 will not be like an RTwP game where you "auto pause only for rounds and ... not manually [pause] at any other time."

The type of TB that will be in BG3 will not allow you to accomplish anything as "a passive observer while the turn runs," because nothing automatically happens on your character's turn.


Originally Posted by Vlad the Impaler
There is nothing nonsensical about my comment. A combination of two things can be pure if the combination involves only two different things. Salt water can be pure salt water, i.e. pure water and pure salt combined to make pure salt water.


Okay, so on this logic we can have, for example, games that are:

Pure Hack & Slash
Pure Puzzle Solving
Pure Role Playing
Pure Exploration
Pure Hack & Slash/Puzzle Solving
Pure Hack & Slash/Role Playing
Pure Hack & Slash/Exploration
Pure Puzzle Solving/Role Playing
Pure Puzzle Solving/Exploration
Pure Role Playing/Exploration
Pure Hack & Slash/Puzzle Solving/Role Playing
Pure Hack & Slash/Puzzle Solving/Exploration
Pure Hack & Slash/Role Playing/Exploration
Pure Puzzle Solving/Role Playing/Exploration
Pure Hack & Slash/Puzzle Solving/Role Playing/Exploration

Maybe I missed a few. But in any event, this kind of makes the whole "pure" thing pretty meaningless, no?