I don't expect there to be 13 companions to be honest and if you set your expectations that high, prepare to be disappointed. I'd expect 7-8 at best. Sure I'd love to have more, but quality over quantity. Especially with 4 member party, 9 companions would mean at least 3 playthrough to see all of them.

Originally Posted by Vlad the Impaler

That's all well and good until your party takes its first casualty. Then things get a lot worse real fast when the party takes multiple casualties.

If the traps are that wimpy what is the point of even bothering with traps? Making rogues irrelevant is just spiteful. One of my two favorite characters to run is a rogue as a scout/sniper/pathfinder. So if one of my two favorite character types is unnecessary why should I bother with the game?

DnD 5E already has mechanics to reduce lethality in combat with death saves and mechanics. It's also a video game, so if things go bad, that's what quick save & load are for. Plus 5E characters are usually a bit more versatile than 2E, so not having a thief, mage or cleric doesn't cripple you entirely.

Why the hyperbole? Just because stepping into a trap with a tank doesn't instantly annihilate them, doesn't mean they need to be wimpy.

High number of different party configuration or permutations give you an illusion of diversity. Is a game with 120 configurations really more diverse than 252? Are you truly going to play this game through more than 120 times? Do these configuration actually play differently, or is there only couple true differences between them? No Man's Sky has infinite number of planets, does that mean infinite replayability? After 20-30, does the number really matter?

In BG1&2 you pretty much always ran at least 1 cleric, 1 mage, 1 thief, 1 tank. That makes the games play very samey. You have a thief to pick locks and traps 100% of the time. You have cleric to give you the same basic buffs 100% of the time. You have mage to haste you near 100% of the time. You have 1 frontline guy aggroing the enemies 100% of the time. You don't make any real compromises and have no weaknesses.