Originally Posted by CandrianIllborne
What if I end up finding a member annoying and obnoxious?

I think that's why we get a chapter to explore them. Like many here I am fine with it - I prefer to choose my party as stay with it. Swapping, equipping and managing characters I don't use outside required quests is just detium. Ideally game is about choices and game reacting to it, and hopefully our choice of companions will be impactful as well - in skill and tools at our disposals but story beats NPC reactions and narratives archs as well.

Another question is, if it is necessary. It all depends if they have something cool in mind for characters who won't join you. In D:OS2 they were mostly unexistend outside one story beat - if BG3 would expand on it (like a lot lot) that could be cool.