It was a satisfying game loop of farming and refining resources and creating your own gear, and as you level your crafting your chances for rare and unique effects increases. Crafting is easy to get in to with resources being readily available throughout the starting zones with reasonable respawn rates for nodes. Crafted gear surpasses found gear, meaning that short of quest rewards/unique sets, you are always able to repair/gear up to meet the challenges ahead. Most importantly, crafting was relevant to the game play as you quested in how they placed the progressive resources and questing areas. They did everything right.

Last edited by qhristoff; 25/09/20 08:51 PM.