First, I am NOT talking about movement controlled in combat. If the player makes a companion walk through fire/brine/acid, that is her/his mistake.

When auto-pathing, namely moving as a group, I suggest characters should naturally avoid stepping through fire/brine/acid.

From the tutorial to the rest of the game, pathing (out of combat) through damaging spots ends-up being an issue. Or some can see it as a quality-of-life issue, but still I hope Larian can tweak this at some point.

Cheers

Last edited by Baraz; 07/10/20 06:39 PM.