Agree with the fact that the dialogues we have seen so far are very tasty indeed. VERY tasty,

A closer rendition of 5e and not DOS would make the game more fun and tactical. You have the classes and their unique skill sets to work with in exploration, social encounters and battle.

If I would describe the game as a dish, it would be a dish that at heart seems to have well crafted flavors that could work together - but it is unfortunately very overpowered by the taste of surfaces.