No surfaces from cantrips, unless 5e specifically says it does.

Anything else is just dumbing down the game and, more importantly, removes the value a specific character can bring. It removes the investment of having to decide, do you take the cantrip that can make a 'surface' (Create Bonfire) or do you take the cantrip that can do more damage (Firebolt)? I want the game to involve decisions, not one-size-fits all that it is now.