And I would like to see any tabletop game with actual real time battle. Maybe in distant future with VR... (but again that would be VR game not tabletop) but for now we have compter that can make all trows and calculations to make that happen and I can't understand why in COMPUTER game we must stick to the TABLETOP rules. If something prevent you from making good RTwP combat - just change or remove it from rules. It's not like Larian not changed tabletop rules for BG3 already so you can't say that it's 5e to the core.
Because it is a game with a TABLETOP ruleset, ffs. I don't go buy an RTS game and complain that it is in real time. "GOSH, why do they have to have REAL TIME COMBAT in an RTS game, can't they just make it turn based so I don't have to rush my moves?? OMG CHANGE IT!!!!!"
That is literally what you are doing right now with BG3.
I am very familiar with the fact that many, many TB fans made exacty this demand with both PoE games. They also did the same thing with every one of the DA games, and pretty much ANY game out there that uses RTwP.
Nope. I never see this on any game forum for any RTS game. I only ever see people crying about turn based combat in a game based on turn based rules, which is just ridiculous. You bought the game knowing it was turn based as it stated as much on the store page, AND it stated it was based on DND 5e. So I don't see how one can know this and still complain it is turn based.
You are full of it. Firstly, the discussion here is about RTwP v. TB. RTS games are completely different and separate from RTwP games. So clearly you are desperately engaging in obfuscation. Secondly, wrt RTwP games, their forums are loaded with demands from TB fans that the game be changed to TB. And that, ultimately, is my issue here. Far too many TB fans (though obviously not everyone) have the attitude that all cRPGs must be TB. RTwP fans however don't have that attitude or expectation, and are merely fighting to try and have at least a few RTwP cRPGs out there that we can play and enjoy.