A few things:
- Perhaps there needs to be a better tutorial as to stealth and character's entering combat. It took me some time to realise why certain characters were not entering initiative.
- Action surge has on occasion failed to actually provide me with an extra action.
- There has been occasion where I have not been able to end a character's turn, and it's not been clear as to why, even after checking other characters.
- It would be helpful for a mass "stealth/unstealth" button, particularly out of combat.
- Jump out of threatened range needs to be corrected.

Thank you for your continued work. Both developers and those focused on ease of communications on the forums.