New to the forums, signed up to give feedback on a game I am very much enjoying. I'm in agreement with the entirety of the opening list, as well as much of the commentary posted afterwards.
Originally Posted by vometia
Cantrip damage like acid shouldn't cause -2AC if it's not in the rulebook; Fire Bolt should not leave a fiery area with nothing to set on fire, Ray of Frost should only freeze the ground when there's liquid on it, etc. -- maybe rein in surface effects in general
I'm unsure if its been mentioned before, but in the case of the reduction of surface effects (which I think should be done) the cantrip firebolt should be restored to its proper damage. I'm unsure if other cantrips are suffering from this but firebolt currently does 1d6 fire damage, when it should be doing 1d10.