Some fights are just not balanced. Like the goblin fight near windmill and the ones near that villages gate or w/e it was called.

Like 3-4 archers dropping bombs and what not and you take like 15 dmg bc of surface and unavoidable dmg they have from divinity for some reason. It's always the same for the most part, you got enemies on high ground, throwing crap at you, and you're always at a disadvantage. It's just annoying and not fun when most combat starts the same way.