I'm going to go against the grain and disagree.

Cantrips didn't do enough in 5E. I like the additions here that really make them feel worth using. Especially when every weapon has a special attack that it can do just for having it. It feels like both warriors and spellcasters have some real tactical options rather than just "do damage", and I think it's a good thing. Especially given how 5E monsters, after the first couple levels, tend to be giant piles of hit points, having extra tactical options makes combat a lot less of a slog than it is on the table.