Reduce the options to gain advantage. Especially high ground for ranged and backstab for melee.

*advantage is the most powerful buff to your hit roll, especially in early game, as it increases your avarage roll result by 5 and reduces diviation. it shouldnt be thrown around like confetti. In melee you can just walk around the enemy, wich does not provoke AOO and it gives you advantage for free.
Getting advantage for ranged attacks when having high ground is ridicolous in and of itself. Standing higher makes it harder to hit, not easier. It might be fine to negate cover (if that mechanic is even in play yet?) but giving advantage is certainly too much, and certainly too easy to achieve right now.

Last edited by DuderusMcRuleric; 12/10/20 11:22 AM.