Originally Posted by Blade238
My concern is that I don't really feel any different between level ups. I don't know if this is because it's EA or if that's how 5E is, but it just feels like an HP bump and not much else. Combat and leveling hasn't felt very fulfilling for me so far.

It really depends on the class you're playing, but the biggest early game "power bump" for most classes is level 5, which isn't available in EA.

Fighters get multiple attacks, casters get level 3 spells (Fireball!).

Level 3 is a small bump for some classes when they get their subclass, you'd probably mostly feel it on fighter and rogue right now.


I'd really like to see at least to 11. Level 9 spells would be...a lot to make work within a videogame.

Last edited by QuietCountryCafe; 12/10/20 08:52 PM.