Good morning/evening/whatever time of the day it is to you fine folks.
Immediately at the start of BG1, your PC has a purpose. He’s Gorion’s Ward.
Either way, thank you for your time. Happy playing!
Hi, and I wanted to include your courteous salutations, as I do appreciate them.
I snipped most of your post to concentrate on the most relevant part, and perhaps this is an essential disagreement or difference of style between us.
I intensely dislike pre-rolled characters and/or motivations required by the DM (person or computer). I play the game because I the player want to and hence it is both my responsibility and my privilege to explore/create my character's motivations.
I rather disliked the "chosen by the diety" motivation in past Larian games, purely for that reason.
In BG3, I really like having "holy crap I've been captured and I have to figure it out/escape" as a starting motivation to explore the world. And of course the generic "if I am playing the hero role, then defeating the opponent/bag guy comes with that"
All that being said, I can see clear differences between the PC's and generic townfolk; we run "to danger" they run away (they are not idiots after all, which can be another synonym for hero).