I think auto-jump for out of combat would be super welcome.


Not only does the AI really need more options for enemies to deal with pathing issues but it's a bit of a pain to have linked team members unable to follow.


I don't know how hard this particular change would be for general AI given all the extra directions the AI would need to check (could make the AI too slow) but at the very least they should make it so that when a player jumps, it adds that jump as a new possible path for the AI.