1. Mouse Look ( why build an adventure / combat game any other way? )

2. Tone down the onslaught from every mob, fire pots, acid pots, exploding arrows..seems way over powered compared to past game i've played at this level 1st lv-4th

3. Also.. there is this thing... I love the game, ok I DO i like the story so far. But there is this feeling, that I'm playing video game chess during combat.. no sense of chaos in battle.. I mean there is chaos, but I don't know, it's just all feels so planned out, not a fan. Not sure if there is anything that can be done to address that.

4. Neverwinter nights under your companions character sheet, there was a command page, where you could set your companions responses in situations. I would like to see something like that, however now that I think about it Neverwinter was not turned based.. so pointless.

5) One last thing, I dont get the sense that my companion rogue is actually a rogue. He never searches for traps and with tools he has a bismal success rate at opening chest.. horrible actually.

I come from playing Dungeons and Dragons online, Ive been there since 2007.. Im pretty nerdy. Trying not to pass judgment on this game by what Turbine did with DDO.

I could go on about a lot of things, but this being EA , I know many if not all of those concerns are known issues and will be addressed.

I have over 40hrs on this EA and I still have not beat all the main baddies, Good game so far.


Old looking wizards with long hair, and Dwarfs with long braided beards .. smile

Last edited by Doomlord; 14/10/20 04:05 AM.

Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering. Legion of Doom - Dungeons and Dragons online - server Orion -
Doom ~ Khazadoom ~ Nexus