XP for dialogue and puzzles. Non-combat solutions and the effort taken to uncover secrets should be rewarded with XP. XP in DnD is not identical to a shooter highscore. It has been mentioned in several threads but seems to be missing from the list in the first post here.
Make enemies avoid being less than a few meters away from explosives. As it stands they are too easy to obliberate using barrels
Last edited by ArmouredHedgehog; 14/10/2011:03 PM.
I sometimes use thought experiments. I don't necessarily believe in every idea I post for discussion on this forum