Originally Posted by Isaac Springsong

Totally aware it would be a buggy mess. Or, alternatively, it would just be DoS 2 engine with very basic to-hit/damage from 5e.

But my point would still stand. The simple combat mechanics could show whether a closer adherence to 5e rules is what people would prefer, or more loose DoS rules.



The simplest solution to that would be to try out a closer adherence for a patch and see if that's more fun or if it's too boring. That's what EA is for.