1) Each attack of Magic Missile seems to count as a separate hit when it comes to Death Saving throws. I presume Scorching Ray and other multi-hit spells do the same. I'm sure the obvious problem of one ranged attack causing three instant death saving throw failures is obvious.
2) If you ask High Priestess Gut for aid and follow her to her chambers, if your party is still with you when you agree to have her help you, you take a disapproval hit from your party, and Gut tells your party members to get out. After they do, you have to select the same option again, and you take the approval hit a second time. This is the same choice, I shouldn't take two hits from one choice.