I concur with the original post. Party movement is extremely cumbersome and/or aggravating. Solasta is also about to come out in early access (OCT 20), even in their pre-alpha demo from a year ago, they had party movement done very well.

I am not going to revisit all the reasons for why Larian's party control scheme is terrible, a hundred posts before me already have. If a game currently being developed by an indie team of 17 people can get this right, why is this AAA title sucking the fun out of my gameplay with a terrible implementation?