Yeah i agree with the dreadful movement. Cant position/strafe in combat easily, cant avoid dangers, cant do basic things without chaos insuring.
Not to mention you cant even move past an ally, which your supposed to be able to do with double movement required. eg: 10ft instead of 5ft
Originally Posted by Gaidax
Frankly I'm also not a big fan of a "chain", neither in D:OS2 nor here. Larian has a ton of great ideas, but this, IMO, is one case they are probably wrong. I would prefer some smarter system that allows to select one part member by single click and direct only him, then maybe reset this selection some way, even if by just good ol' box selection of all portraits.
There also needs to be some tolerance to small movement by a leading character. Right now even small movement by selected character causes your whole party to often run around regrouping and what not. Relax guys, I just moved 2 centimeters towards a vendor or some NPC, no need to raise such a fuss.
Switching to another character to cast a buff makes them all go wild too there, like here in this example in this vid: