Originally Posted by qhristoff
38 years of gaming and a degree in critical literary theory give me enough experience to know exactly the kind of colour-by-numbers romance that has been shoe horned in to this game.

Pillars of Eternity 2: Deadfire did the same thing and got the same reaction from me. It was more difficult to AVOID sleeping with everything that moved than anything else.

It is bad, cheap writing and lowers the quality of this game to a Danielle Steele novella.

It's on the game to prove my experiential expectations wrong, not the other way around.

Yeah, sadly everyone wants to copy the Mass Effect "by the numbers" romances for whatever reason.