If you keep their options low, that'll be less of an issue. You should really only get long "plotting" times (and I haven't yet found them to be too long to be honest) on the more complex leaders.

Mostly I've just missed the days of Gold Box Games when your fighter would attack and cleave through like 8 goblins or kobolds. Or a cast of fireball would kill twenty or so.

Last edited by Thrythlind; 17/10/20 10:03 PM.