I would like it if they made this game balanced more like the tabletop
-The goblin that summons the worg, I believe, is supposed to be a ranger, rangers should not be able to summon their beasts as an action, the Goblin should already have (or be riding) the worg
-HP inflation of basic enemies makes a number of spells weaker, if we had proper rest mechanics, casters would feel really weak...
-We should have proper rest mechanics, 2 short rests per long rest, long rests separated by resource using combat. 5e's balance all rests around resource management.
-The AI murderously and suicidally goes on kamikaze runs for casters every combat, it makes a tank feel pointless, no DM runs monsters like this