Yes I agree, it becomes hard work. For example I've carefully managed to guide my characters around say some pesky vines, and then I click on another character and all the characters run back towards that character straight back into the bloody vines! I know I can use turn based mode, but it's hard work for how often you have to do this sort of thing.
Put simply you should be able to control where your characters stand without any question or doubt, not have directing be one of the harder mechanics of the game that often leads me to having to over rest/eat after one of my characters clumsily runs back into a trap that the whole party knows is there
Yeah, I absolutley hate when that happens. And the fact that you have to "unchain" your characters or even switch to turned based mode simply to manage and avoid something trivial like that only highlight how truly messed up and ass-backwards the controls are.