That aside, let's talk animations and poses.
There's, ah, a lot that needs fixed for halfling animations and poses. That one is the holding animation for the help action; this isn't a lucky screenshot – that's the position they hold and hover in. I'm sure this is already on the fix list, but just in case...
There there are the jump and shoot animations:
For the jumping poses, halflings, male and female, look as though they feel compelled to place their feet in the same spots as their larger-sized counterparts, even though they haven't really got the leg reach to do so. The result is that they look distended and awkward, and most definitely NOT like they're about to leap anywhere. Please adjust their poses to look more natural for creatures of their stature – and make them look like they're actually about to jump somewhere, like the human models do.
For the shooting animation, these are clearly different poses, but that makes me have to ask why, again, the halflings look like they're deliberately over extended and over-stretching themselves, just to hit specific marks on the ground with their feet.
This is beside the fact that they aren't holding the bow even remotely in these poses, and the lack of an arrow makes it even more goofy.
I'll add one more thing to the issues for female halflings:
These aren't momentary clips, caught at a bad time – these are permanent, full time, object-wedged through body clipping with anything on the back. Male halflings are mostly fine in this respect, it's only the females that have any back objects permanently embedded in their bodies. (Dwarven females have a similar problem, to a marginally less extreme extent)
At a personal level: The combination of the hips and the thighs, the bum and the chest, makes our female halflings quite amazingly buxom for their size; I'm a small lady, and I like to play small ladies, and it would be very nice to have the option of playing a halfling who was not supremely curvy and chesty. I know Larian has been adamant about not having sliders in character customisation, but I would desperately like some options for actually customising my character's physicality, even if it was just a couple of different 'build' options.