Not that I want to defend the system, before Tuco chastises me again ;-) but logical “keyboard” controls (or lack of) are from what I can tell, the crux of the design plan.
All the things I would like to see change all revolve around these very concepts these other games have, but that takes the system further away from being controller friendly.
Thus the proper response in our minds would be to have separate control systems based upon system, but I’m. It convinced Larian want to go down this path. Still, it’s EA let’s hope it changes.
Lots of PC games handles two different control schemens without problem though. One for mose keyboard and one for controller. Changing the mouse keyboard controls in to something more similar to the old BG games doesnt mean that the control scheme for the controller needs to be changed in to that as well.