Cutscenes look more like storyboard atm, there's a lot of work to do with them because Larian highlights their work on it since the beginning , they better not fail at it for immersion purposes.
Barrels everywhere with non lore justification , no barrelmancy please.
In order to make a good Baldur's gate based on D&D rules they need to get rid of some DoS mechanics, even if they worked well on these games.