Originally Posted by Vhaldez
Originally Posted by Contra
I haven't explored the Druid Grove dialogue in depth, but I do agree that Kagha's "I will murder to protect my flock" doesn't seem appropriate given the scene we're shown as players. What I think is supposed to be implied but is never shown to us are the Druid's dead, which are supposedly numerable. We're told that the refugees aren't unwelcome because they're eating up all the food, but because their arrival has coincided with monster attacks and now goblin raids and that the grove is now under thread. If we saw graves, battle sites, or other signs of the Druid's plight since the refugees' arrival, their susceptibility to Kagha's demagoguing might be more clear.

I have to admit that I missed the dialogue referring to the druids' dead, I thought there was none to begin with. We are indeed told that the refugees' main problem is causing monster attacks at the grove, but that raises two questions; why do the druids see goblins, who are part of nature, as "monsters" to the point where they begin to see Tieflings as unnatural abominations that need to be culled, and what you say in this next part below.
Originally Posted by Contra

I think the Druids are also missing a critical presence at the Grove's front gate, which from what we can see is defended entirely by refugees. It's hard to believe that the Druids have been hard pressed to defend their enclave since the tieflings arrived when it's the tieflings that are providing their own defense, even if a great deal of their collective effort is currently focused on the rite of thorns. Even a single Druid manning the gate, who can express to us if asked how much heat the grove has come under since the refugees arrived or how many of his comrades he has lost would change the image of the grove quite a bit.

100% agreed. The druid grove should be a Bitter Springs type of location if you are familliar with that from F:NV. Druids and refugees intermingling, struggling both to get by.
Originally Posted by Contra

As a side note: if we saw a Druid among the actual refugees, maybe providing food or water or giving some other sort of support, the argument that the refugees are a strain on the grove's resources would seem a bit more real and less like it was conjured up out of the idea that they are refugees and therefor~ etc.

The Goodberry argument is a DnD problem and not really something BGIII should look to resolve. If they just say the refugees are straining the druids' supplies nobody is going to be the guy who points out magical food is endless as it renders farming obsolete, removes food from politics completely etc. A huge mess better left untouched.
Originally Posted by Imora DalSyn
Originally Posted by Eddiar
Omg... I just realized Kagha is a donald trump reference.


Since when is he the only populist leader?

And isn't Larian not in the US? If that's the case, I don't see a reason to single out the US leader.

Step away from the politics.

This is why I want to address this now. Imagine if the rest of the story in Act II following the Tieflings' escape is all about how the (coincidentally mocapped by black and asian actors) Tiefling race is totally unwelcome there and all the other races banding together against this affront to Faerûn's natural order, lol.

Larian is located in Belgian. I really dont see the comparison to Trump though... maybe if she yelled 'make the grove great again' then sure. But as is shes just xenophobic and rude.

Also about the goodberries. I can guarantee you that if I put this scenario about the refugees taking up all their food they would have questions for me before I even finished my sentance. Not thinking about it because its a dnd problem and not a bg3 problem also doesent make sense. Bg3 is using dnd rules and is set in their universe. If npc's blurt out something that is obviously a lie the players should be able to bring that up in dialogue...

And about borders. They very much excist. Faerun has nations with borders just like the real world. Its one of the more common reason why conflict excists in dnd. What makes people say they dont excist?