I think it's really hilarious that a few people are complaining about the 75:25 split between good v. evil under their assumption that it is only because the evil side of the game is not rewarding enough or something. How about the possibility that the overwhelming majority of people playing the game (so NOT just the tiny, non-representative sample in this forum) actually believe playing good is how one ought to play the game? As someone for whom there is no possible reward that could convince me to play evil, I am extremely happy to see that the preference for good significantly outweighs the preference for evil.